CONSEQUENCE BOUNDARY PRIMITIVE

Consequence is
topological, not
flat.

A bounded runtime primitive for determining what irreversible, binding, externally propagating, or difficult-to-unwind consequence boundary an action is about to cross.

01 · Reversibility

Governance intensity rises as reversibility falls.

Drafts, previews, messages, filings, orders, deployments, and transfers do not deserve the same execution treatment.

02 · Propagation

Local effects are not systemic effects.

The primitive detects external propagation, dependency chains, blast radius, and binding moments before action becomes operationally real.

03 · Boundary

Agents need consequence awareness.

Agent tool calls are not equivalent. The boundary tells a runtime when to escalate, revalidate, require review, or block execution.